Battle System[edit | edit source]

BattleSystem.jpg

Battle System, 1 player host - 1 player join.

Internet connection is required to use this system.

The player who hosts the room is the defender and the player who joins the room is the attacker.

The room will be closed once the player joins and finish the attack.

Pedometer shaking will be used to calculate as Power Multiplier.

Private Room[edit | edit source]

The player can join private rooms by inputting room's name as a password via join button in the lobby.

The result and the room's name will get revealed once the battle is finished.

Calculating the Power[edit | edit source]

The current version follows these formulas.

Defender[edit | edit source]

Defend:

(70% Digimon's defense) x (Power multiplier) x (Digimon Dex)

Attack:

(30% Digimon's attack) x (Power multiplier) x (Digimon Dex)

Attacker[edit | edit source]

Defend:

(30% Digimon's defense) x (Power multiplier) x (Digimon Dex)

Attack:

(70% Digimon's attack) x (Power multiplier) x (Digimon Dex)

Result Showing[edit | edit source]

Winner's side will appear in green and loser's side will appear in red in the lobby.

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